# =================== config ======================== #logic log logback.configurationFile = /conf/logback_crystal.xml LOG_RECEIVEMESSAGE = false ## <--- # webgm GameServer.WebServer2Game_IP = 0.0.0.0 GameServer.WebServer2Game_Port = <{$rs.socket_port}> ## telnet TelnetServer.IP = 0.0.0.0 GameServer.Telnet2Game_Port = <{$rs.telnet_port}> ## client GameServer.Client2Game_Port = <{$rs.client_port}> ## ---> ## center GameServer.Game2Center_IP= <{$rs.center_ip}> GameServer.Game2Center_Port= <{$rs.game_server_port}> GameServer.Game2Center_LoginPwd= <{$rs.game_login_pwd}> # =================== recharge ======================== #表单密钥KEY HTTP_FORM_KEY = 123456 #HTTP请求最大连接时间 HTTP_CONN_TIMEOUT_MS = 1000 #HTTP响应最大读取时间 HTTP_READ_TIMEOUT_MS = 1000 #下订单队列最大等待时间 RECHARGE_MAX_WAIT_TIME = 2200 #下订单最大队列长度 RECHARGE_MAX_WAIT_QUEUE = 100 #充值订单WEB端提交URL WEB_RECHARGE_URL = <{$rs.order_register_url}> #欧美IOS充值产品编号前缀 RECHARGE_GOODSID_PREFIX_FOR_US_IOS=com.mechanist.crystal. #充值渠道 NONE未开启充值 | NORMAL普通充值流程 | US_IOS欧美IOS充值流程 | GOOGLE谷歌充值流程 RECHARGE_CHANNEL=NORMAL #谷歌充值结果签名 GOOGLE_RECHARGE_SIGNATURE=MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAoPtxGh0ESDsRsib4JQbdxYAwiJEd0dYy2ULShs7WsJzU2gcObCLGnmrGlACQS7O40xIXXY9rS7/x0ZqQoN/20ouRtZqJQdVzQr6/88umPzP5gOKo/PrhG03BwcPOf5RGNVzZYaKFwiBj8UhSipwcxeBt9I5BgtYQDvwQ2gxCxuUsJFMDCEIXqtmt31cVYRhHg09mTy5S6r6VOGuPWhJ08VwiqrOF+1frAUqVvaU2znVUXu/6FRACWG3XEInxd+8l4lYofYG0Efh7ZJ+AAsnGZbxUltkDByDY6BjHFjcEmbyQFYWCol3KmB3G5trAssLNZ0q8JqU+t1PLxN2rWsDjEQIDAQAB GCM_SERVER_KEY=AIzaSyAbvqhsuQF9IxkkadqILGJx4_b2qoa-3Hs # =================== 动态配置 ======================== # game config path GameServer.RefPath = ../../crystal_client/Assets/ResourcesOut/refdata # player count GameServer.LoadCachedPlayerCnt = <{$rs.maxloaded}> GameServer.MaxCachedPlayerCnt = <{$rs.maxcache}> GameServer.MaxOnlinePlayerCnt = <{$rs.queues}> # new player gm level [warn: develop set 1, other set 0] GameServer.NewPlayerGMLevel = 1 # basic SERVER_SID = <{$rs.server_id}> SERVER_Name = <{$rs.server_name}> # server type : QATEST / NORMAL SERVER_QATEST = <{$rs.iftest}> # is merged server SERVER_MERGE = <{$rs.ifmerge}> # eg: Kor_Android s11 SERVER_Group = <{$rs.center_id}> SERVER_ID = <{$rs.show_server_id}> # 时区 Timezone = <{$rs.timezone}> #format: "2015-01-01 08:00:00" OpenServer_Timestamp = <{$rs.openTime}> #2015-03-23 04:41:03 # Database info DB_URL=jdbc:mysql://10.0.0.194:3306/dmyx_game_clark?useUnicode=true&characterEncoding=utf8&autoReconnect=true&failOverReadOnly=false DB_USER=user DB_PASSWORD=user # Log Database info LOGDB_URL=jdbc:mysql://10.0.0.194:3306/dmyx_log_clark?useUnicode=true&characterEncoding=utf8&autoReconnect=true&failOverReadOnly=false LOGDB_USER=user LOGDB_PASSWORD=user #充值平台屏蔽 XiaoMiForAndroid;UCForAndroid GameServer.FobiddenRecharge = <{$rs.forbiddenchannel}>